First project in production

Rejected.
Rebuilt.
Released.

RejectedAlts Studios makes and publishes original games for PC, console, and mobile — starting with the ones everyone else passed on.

Real over inflated ◆ Earned over handed out ◆ Difficulty is respect

Apps

Android apps that stay on your phone.

Alongside the games, we build small, reliable utility apps for Android under the Flex name. No account to create, no ads, and nothing collected about you by us. Each one is free to use, with a one-time Pro unlock if you want the extras.

AndroidIn development

More Flex apps

Further Flex apps are in development and will be announced here and on Google Play when they are ready. Nothing is dated until it ships.

Games

First project in production.

RejectedAlts Studios develops, publishes, and distributes interactive entertainment for computers, consoles, and mobile. We take the ideas that got cut — the alts nobody greenlit — and build them into games worth finishing. Development, publishing, digital media, software services, and IP licensing. Real over inflated, earned over handed out — difficulty is respect.

Our first game is in production. It will be announced here, with a name and a platform, when there is something to show.

Origin

Same fight, different decade.

In vanilla WoW, guilds padded their rosters with alts to look bigger than they were - so they started rejecting alts. I built a guild that took them all in and called it Rejected Alts. It's been my tag ever since. Now it's the studio.

Same fight, different decade: real over inflated, earned over handed out. We do not make hand-holding games. Difficulty is respect.

More about the studio